Corn Log, Stardate 2.1.16. Another episode of the Portable Power Podcast appears. Marc starts with a review of I Have No Mouth, and I Must Scream. Does he find the gameplay as torturous as the subject matter? Emrys discovers sometimes the treatment is worse than the affliction in Amateur Surgeon 3 for Android. Finally, Marc travels through time via worm hole (or corn hole?) to review Metroid Zero Mission, a port for the Wii U of the Gameboy Advance game that was itself an updated port of the NES classic Metroid. Is all of the updating and porting enough to rend a hole in the fabric of space and time? The answer (and a lot of gross burping noises) await you.
The Mega Man series is known for its sequels, so it’s not at all surprising that Mega May gets one as well. Marc, Emrys, and Kevin are joined by guest host Jeremy Johnson from the Qoopa Klub podcast to talk about the Game Boy Advance games released for the second Mega May. Mega Man and his arch-rival Bass face off against King. Is Jeremy all about that Mega Man and Bass? Emrys traverses the internet in Mega Man Battle Network 3. Does he enjoy his time spent with MegaMan.EXE or would he rather execute the character? When Kevin puts his skills to the test in Mega Man Zero 2, does he prove to be a hero or a Zero? And is there any real difference in this particular game? To end the Mega Man retro extravaganza, Marc takes his turn in control of the NetNavi MegaMan.EXE in Mega Man Battle Network 4: Red Sun. Stay tuned to find out if his experience was a bright ray of light or merely a giant ball of gas.
Thanks to Jeremy for joining us. Check out Qoopa Klub!
Warning! This is not a drill! The Portable Power Podcast earns its explicit rating in this episode. Marc tracks down feral beasts in the Monster Hunter 4 demo on 3DS. Emrys harvests precious ores to build shelter against things that go bump in the night in Terraria. In Our Portable Past, Kevin squeezes every bit of fun out of the underrated Game Boy Advance game Drill Dozer. Also, stick around until the end of the episode to take our “Are You a Sociopath?” test. Our diagnosis is based on no relevant medical information, but you should still respect it as you would a mental health professional’s.
There may not have been a space odyssey in 2001, but the Game Boy’s successor, the Game Boy Advance, arrived and completely changed portable gaming that year. Your beloved hosts at the Portable Power Podcast have many fond memories of the device. With newly released Game Boy Advance games on the Wii U Virtual Console and more on the way, a full-length Our Portable Past episode seemed apropos. Listen as your hosts talk about games that are timeless despite their advanced age.